Tuesday, 28 February 2017

Volunteers for a digital application survey

We are looking for volunteers to take part in a study of user types of gameful digital applications. This research intends to validate a questionnaire to find out what is a user?s main type of interaction with gameful digital applications based on the HEXAD User Types framework. If you decide to volunteer, you will be asked to complete a 25-minute online survey that is completed anonymously. Survey questions focus on your preferences while using digital applications and games.

In appreciation for your time, you can enter your name into a draw for one of two USD $ 50 international Visa gift cards.

I would like to assure you that the study has been reviewed and received ethics clearance through a University of Waterloo Research Ethics Committee (ORE # 21354). However, the final decision about participation is yours.

If you are interested in participating, please visit the study website at: http://surveys2.hcigames.com/index.php/898555 or contact me at gfortestondello@uwaterloo.ca.

Monday, 27 February 2017

Part-time job: Accessibility Editor (file conversion)

Looking for a student who might have expertise and interest in accessibility and who has experience converting DOC files into accessible HTML.

The Faculty of Arts provides funding support for the purpose of hiring an undergraduate student to assist with the production of the Canadian Journal of Disability Studies. The student will be involved in creating accessible HTML files for the journal. 


The work-load is not large. There are 3-5 issues a year, and students work approximately 20 hours each issue. The student is paid $800 a term for three terms — Winter, Spring and Fall 2017.


Contact: dolmage@uwaterloo.ca

Thursday, 2 February 2017

Google University Programs

Hello Everyone!

The Google University Programs team has some exciting YouTube Live events coming up in February and we would love for you to join us.

What's YouTube Live, again?
It’s just like watching a YouTube video, except we’ll be broadcasting live from our offices and you can chat in and ask us questions in real time. This also means you have to tune in live at the time of the event to participate. We sincerely hope to see you all there...who knows, there may be a few surprises!

Sounds cool! How do I tune in?
  1. FILL OUT THIS RSVP FORM and select the events you’d like to attend
  2. Find the link to join in the email sent a few days before each event. Make sure to check your spam folder!


So what’s going on in February?
  • How to Communicate in Technical Interviews & What to do When You're Stumped
    • Tues, Feb 7th @12PM PST/ 1PM MST/ 2PM CST/ 3PM EST
  • What is ‘Project Work’ and What Does it Look Like on a Resume?
    • Mon, Feb 13th @12PM PST/ 1PM MST/ 2PM CST/ 3PM EST
  • Job Opportunity Spotlight: The Software Engineer, Tools & Infrastructure New Grad Role
    • Thurs, Feb 16th @12PM PST/ 1PM MST/ 2PM CST/ 3PM EST
  • How to Transition Your Academic Skills to the Tech Industry
    • Thurs, Feb 23rd @12PM PST/ 1PM MST/ 2PM CST/ 3PM EST
  • Diversity and Inclusion at Google
    • Tues, Feb 28th @12PM PST/ 1PM MST/ 2PM CST/ 3PM EST

Wednesday, 1 February 2017

Next local ACM-style programming contest March 4th!

The next Waterloo-local ACM-style programming contest will be held
on Saturday, March 4 in MC 3003. All members of the UW community are
invited to try their programming skill in Scheme, C, C++, Java, Pascal,
Python, or Scala.

For full details and online registration, please see:
http://acm.student.cs.uwaterloo.ca/~acm00/

The contest will run from 1 pm sharp until 4 pm, and will be followed
by pizza. 


There will be a practice contest in the morning to allow
contestants, especially those competing for the first time, to get
their account setup and become familiar with the contest environment.


Contestants participating in the practice contest should arrive by
10:30 am in MC 3003. For out-of-town participants, it is possible to
participate remotely using a web-based system, but local participants
are encouraged to attend in person if possible.

AI researcher / engineer position

SQUARE ENIX CO., LTD., a producer of globally known games such as FINAL FANTASY and DRAGON QUEST, is looking for AI researcher / engineer to work at their headquarters in Tokyo. Japanese language is NOT required, but of course welcomed. 
 
[Company profile] 
SQUARE ENIX HOLDINGS CO., LTD. with headquarters in Tokyo, Japan, is a holding company leading the Square Enix Group with a diverse range of content and service businesses.
The Square Enix Group publishes, distributes and licenses entertainment content around the world under its internationally renowned brands including SQUARE ENIX® and TAITO®.
The Square Enix Group includes a global network of leading development studios located in North America, Europe and Japan. The Group boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, DRAGON QUEST® , TOMB RAIDER® and the legendary SPACE INVADERS®.
 
[Job category]
-About the position
We are looking for an AI Researcher to work with us in Tokyo, and help us create new and unique experiences. The ideal candidate should have a good understanding of academic AI and/or game AI and the motivation to tackle and solve hard problems in algorithm and system architecture. 
 
-Responsibilities
Read AI papers/articles in English and research/test state-of-the-art AI systems 
After validation of a prototype, integrate new technology into an actual game
Document and present results in conferences, papers or articles.
 
 
-About the position
We are looking for an experienced AI Engineer to work with us in Tokyo on our next projects, and help us create fun and engaging experiences. The ideal candidate should have experience with modern game AI decision making and navigation models, with a clear understanding of their tradeoffs and impact on performance. Familiarity with state-of-the-art game AI techniques (i.e. AI directors, player modeling, robust buddy AI, etc.) is preferred.
 
-Responsibilities
Work closely with fellow programmers and design staff to implement behaviors for enemies, buddy characters and other NPCs
Research and prototype additional AI systems as necessary to deliver a modern AAA gameplay experience
Review and critique code design and implementation from other programmers
Document and present information about AI improvements and new techniques

[Work Location]
Tokyo, Japan 
 
[Salary] 
For New graduate
Base Salary
-Bachelor: more than JPY 216,000
-Master: more than JPY 229,500
 
Bonus
For 1st year, once a year. For 2nd year on, twice a year.
 
Overtime Allowances
Provided in accordance with the company rules.
 
For Mid-Career
Annual income : JPY4,500,00010,000,000
depending on their competency and performance records
 
[Selection process] 
1. CV & Project report Screening
2. Aptitude test
3. Skype/Phone interview (2 times)
4. Final interview in Japan or Skype
 
[Application deadline]
February 21st, 2017
 
Please don’t hesitate to contact us if you have any questions. We look forward to your application. 
 
TOP CAREER International
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TOP CAREER International/Fourth Valley Concierge Corporation
TEL: +81-3-3263-6847